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Event: Journey To The Mainland
Preparations have been made, and finally there is a route scouted to the Mainland. Those with Anima who can carry them may pick their own route, either through air or across the Salt Step Range. For the others a set of ships have been prepared with contributions from the Discovery guild to speed them across the sea. And several places wait on the other side.
Ripple
The drowned city of Ripple sits near a delta, hugging the coast. The city itself sits on different levels relative to the water; some buildings clear of the waters, some half in and half out, and others completely submerged.
With so many variations to the city itself, it isn’t surprising several scenarios might spring up.
Prompt 1, Harbor:
There’s more than a few creatures who call ripple home. Beneath the surface of the water are strange, darting shapes.
Strange manta-like creatures that avoid contact, curious hippocampus sea horses… and hostile sahuagins. These creatures don’t hesitate to attack intruders, whether with claws, shark-sharpened fangs, or bone sharpened weapons. They also bring their own pets in the form of sharks, which seem hungry enough for a meal, and speak in a bubbling language that can’t be easily deciphered.
Whether it’s through battle, escape, or other means, these creatures need to be thrown off one way or another!
Prompt 2, The Sinking Capital:
Whether it’s slippery footing, or a crumbling section of city, or a trap left by the residents, things are about to get much more damp. Water floods into wherever the Scions find themselves, either through rents in the walls, or a sudden rising tide.
Hopefully the Scions involved know how to swim.
Prompt 3, Drowned Shrines:
In the depths of the city, hidden behind walls of crumbling stone and overgrown water plants, is a collection of shrines. They are formed from carved stone, almost melded to the buildings themselves with the passage of time and wear from the waters. The features are reminiscent of a sea serpent, one flanked with decorations of otters and dolphins. And laid at the foot of those shrines, in the offering bowls or strung as ropes are small and large pearls.
Those pearls are engraved with a strange script and inlaid with gold; it looks almost like some form of prayer, in an old and drowned language. There may be a few other small treasures littered around, either in water filled rooms or in tiny air pockets.
The treasures themselves are easy enough to carry out. Reaching them however, is another matter.
Lily
Lily, a half cove, half delta that acts as another entrance into the Mainland. The surfaces are filled to the brim with plants, while stranger things swim further below, either in large lakes or twisting river passages.
Prompt 1, The Water’s Harvest:
The various lily-pads and water flowers floating on the surface are said to carry medicinal properties, if properly gathered and made into different alchemy mixes. Several of the Guild Paths are ready to offer generous rewards for those who can gather the plants, store them, and bring them back. Though a few of them are further in the center of the lake, with shifting currents.
There’s also been stories told that the rarest blossoms, if ingested, allow one to breath underwater for up to an hour. That, or they cause some very strong hallucinations; the sources and records in Haven can’t always agree on which.
Prompt 2, Sea Serpents:
It seems the boats and the explorers on them have attracted some attention from the residents of the deep.
Whether curious or territorial, the serpents seem intent on closing in with the boats and swimmers. Their noses nudge the boats or crash into them with violent intent. Sharp fangs and constricting coils can quickly make havoc on the boats, and the more territorial sea serpents are ready to drag what they find underwater. The curious ones also pose a risk of capsizing the boat, or forgetting that not everyone can breathe underwater like they can.
Prompt 3, Delving the Wrecks:
In the bottom of the waters are a collection of wrecked ships. Some are massive galleons, some are small clippers, but all of them are gathered around the same, central place. The waters have eroded some, while others seem to be made of more sturdy or enchanted materials, looking as though they could float if only brought back up to the water’s surface.
Through a few of the cracked and water logged rents, some of the vessels shows glints of treasure… and shifting coils in the form of young serpents. Others may hold old, carved records, or hints of the past; but the only way to find out for certain is to dive down to take a closer look.
Green Home
Green Home is a new and old city all at once, new buildings growing from ruins like flowers from old growth. The streets are worn paths leading up a pair of gigantic trees, and the town sprouting up along the way. The residents move up and down these paths, and a handful of lifts strung in the branches. Humans are in abundance, as are Pterrans, and a collection of two footed felines and canines, with even a few Aarakocrana that roost in the upper branches. There does seem to be a bit of a divide, with some sections of the town more devoted to one race over the other. But all are open to travelers, to come and rest.
Prompt 1, The Roots:
Green Home almost sprouts from the forest, rising up from two great trees. The walls are a mixture of stone and timber, a patch work of old and new fortifications. Stepping inside shows a small, but bustling settlement of herb gatherers and forest wanderers, coming back in from the wilds to rest their feet.
The people of this place are curious, if wary bunch. They always keep one eye on the borders of their settlement. Conversations with them show that this settlement is only a generation old, and has had to dodge their own share of problems. Monsters, raiders, and flat out unpleasant flora dwell in the forest beyond, and they’ve had to fend off attacks more than a few times. The buildings tell a similar story, with some of the ruins looking more refurbished and rebuilt than others… and a few sport blasts and damage that clearly haven’t been caused by time.
Midway up, where the roots join the main trees, are a pair of buildings that Scions may find noteworthy. The first is a stable, stacked with fresh and dried plants to act as bedding for any large creatures, or still developing eggs. Stalls line the building from top to bottom and spread across levels, ending with a rookery on the top level. Some of those stalls house creatures from the forest; some hurt, some tamed, and MOST willing to share the space. Next door is a common house, which can string up woven grass hammocks in a pitch for the newcomers. The building provides food, drink, and shelter, in exchange for a few tasks to be done outside.
Prompt 2, The Branches:
It turns out there’s a practical reason for a lot of the overgrowth; gardening. The city’s inhabitants bring plants from the surrounding forest back in, and nurture them wherever there’s a plot of land available. Whether that garden is on the side of a building, a rooftop, or a patch of intersecting branches, people take advantage of the space.
But with so many gardens, it turns out there’s a lot of help needed; either with going out to collect new seeds, or watering and caring for the ones that already grow.
Prompt 3, The Tree Tops:
It takes a lot of climbing, or flying to break out of the roof of green and into full sunlight, but there’s an extra world above the branches; one with a few sparse buildings, but still a part of the settlement.
The bird race that live here are tireless in their tasks, which seem to involve gathering, preparing, and storing amber collected from the trees. Asking reveals that these materials are used to create a curious mixture of jewelry and universal antidote. The amber is hollowed out to store a liquid compound, and then hung from the branches to collect sunlight and brew before being handed to an individual to hang around their neck.
Those who offer to help can be given one of these ‘Amber Hearts’ of their own in thanks, as there never seems to be enough hands to harvest the sap, turn it into amber, prepare it for jewelry, or brew the mixture that’s dropped into the cavities. The Aarakocrana themselves are devoted to their work, but a handful may be inquisitive about where these travelers come from.
WILD CARD:
The above prompts aren’t exhaustive when it comes to situations. Feel free to create some of your own!
Ripple
The drowned city of Ripple sits near a delta, hugging the coast. The city itself sits on different levels relative to the water; some buildings clear of the waters, some half in and half out, and others completely submerged.
With so many variations to the city itself, it isn’t surprising several scenarios might spring up.
Prompt 1, Harbor:
There’s more than a few creatures who call ripple home. Beneath the surface of the water are strange, darting shapes.
Strange manta-like creatures that avoid contact, curious hippocampus sea horses… and hostile sahuagins. These creatures don’t hesitate to attack intruders, whether with claws, shark-sharpened fangs, or bone sharpened weapons. They also bring their own pets in the form of sharks, which seem hungry enough for a meal, and speak in a bubbling language that can’t be easily deciphered.
Whether it’s through battle, escape, or other means, these creatures need to be thrown off one way or another!
Prompt 2, The Sinking Capital:
Whether it’s slippery footing, or a crumbling section of city, or a trap left by the residents, things are about to get much more damp. Water floods into wherever the Scions find themselves, either through rents in the walls, or a sudden rising tide.
Hopefully the Scions involved know how to swim.
Prompt 3, Drowned Shrines:
In the depths of the city, hidden behind walls of crumbling stone and overgrown water plants, is a collection of shrines. They are formed from carved stone, almost melded to the buildings themselves with the passage of time and wear from the waters. The features are reminiscent of a sea serpent, one flanked with decorations of otters and dolphins. And laid at the foot of those shrines, in the offering bowls or strung as ropes are small and large pearls.
Those pearls are engraved with a strange script and inlaid with gold; it looks almost like some form of prayer, in an old and drowned language. There may be a few other small treasures littered around, either in water filled rooms or in tiny air pockets.
The treasures themselves are easy enough to carry out. Reaching them however, is another matter.
Lily
Lily, a half cove, half delta that acts as another entrance into the Mainland. The surfaces are filled to the brim with plants, while stranger things swim further below, either in large lakes or twisting river passages.
Prompt 1, The Water’s Harvest:
The various lily-pads and water flowers floating on the surface are said to carry medicinal properties, if properly gathered and made into different alchemy mixes. Several of the Guild Paths are ready to offer generous rewards for those who can gather the plants, store them, and bring them back. Though a few of them are further in the center of the lake, with shifting currents.
There’s also been stories told that the rarest blossoms, if ingested, allow one to breath underwater for up to an hour. That, or they cause some very strong hallucinations; the sources and records in Haven can’t always agree on which.
Prompt 2, Sea Serpents:
It seems the boats and the explorers on them have attracted some attention from the residents of the deep.
Whether curious or territorial, the serpents seem intent on closing in with the boats and swimmers. Their noses nudge the boats or crash into them with violent intent. Sharp fangs and constricting coils can quickly make havoc on the boats, and the more territorial sea serpents are ready to drag what they find underwater. The curious ones also pose a risk of capsizing the boat, or forgetting that not everyone can breathe underwater like they can.
Prompt 3, Delving the Wrecks:
In the bottom of the waters are a collection of wrecked ships. Some are massive galleons, some are small clippers, but all of them are gathered around the same, central place. The waters have eroded some, while others seem to be made of more sturdy or enchanted materials, looking as though they could float if only brought back up to the water’s surface.
Through a few of the cracked and water logged rents, some of the vessels shows glints of treasure… and shifting coils in the form of young serpents. Others may hold old, carved records, or hints of the past; but the only way to find out for certain is to dive down to take a closer look.
Green Home
Green Home is a new and old city all at once, new buildings growing from ruins like flowers from old growth. The streets are worn paths leading up a pair of gigantic trees, and the town sprouting up along the way. The residents move up and down these paths, and a handful of lifts strung in the branches. Humans are in abundance, as are Pterrans, and a collection of two footed felines and canines, with even a few Aarakocrana that roost in the upper branches. There does seem to be a bit of a divide, with some sections of the town more devoted to one race over the other. But all are open to travelers, to come and rest.
Prompt 1, The Roots:
Green Home almost sprouts from the forest, rising up from two great trees. The walls are a mixture of stone and timber, a patch work of old and new fortifications. Stepping inside shows a small, but bustling settlement of herb gatherers and forest wanderers, coming back in from the wilds to rest their feet.
The people of this place are curious, if wary bunch. They always keep one eye on the borders of their settlement. Conversations with them show that this settlement is only a generation old, and has had to dodge their own share of problems. Monsters, raiders, and flat out unpleasant flora dwell in the forest beyond, and they’ve had to fend off attacks more than a few times. The buildings tell a similar story, with some of the ruins looking more refurbished and rebuilt than others… and a few sport blasts and damage that clearly haven’t been caused by time.
Midway up, where the roots join the main trees, are a pair of buildings that Scions may find noteworthy. The first is a stable, stacked with fresh and dried plants to act as bedding for any large creatures, or still developing eggs. Stalls line the building from top to bottom and spread across levels, ending with a rookery on the top level. Some of those stalls house creatures from the forest; some hurt, some tamed, and MOST willing to share the space. Next door is a common house, which can string up woven grass hammocks in a pitch for the newcomers. The building provides food, drink, and shelter, in exchange for a few tasks to be done outside.
Prompt 2, The Branches:
It turns out there’s a practical reason for a lot of the overgrowth; gardening. The city’s inhabitants bring plants from the surrounding forest back in, and nurture them wherever there’s a plot of land available. Whether that garden is on the side of a building, a rooftop, or a patch of intersecting branches, people take advantage of the space.
But with so many gardens, it turns out there’s a lot of help needed; either with going out to collect new seeds, or watering and caring for the ones that already grow.
Prompt 3, The Tree Tops:
It takes a lot of climbing, or flying to break out of the roof of green and into full sunlight, but there’s an extra world above the branches; one with a few sparse buildings, but still a part of the settlement.
The bird race that live here are tireless in their tasks, which seem to involve gathering, preparing, and storing amber collected from the trees. Asking reveals that these materials are used to create a curious mixture of jewelry and universal antidote. The amber is hollowed out to store a liquid compound, and then hung from the branches to collect sunlight and brew before being handed to an individual to hang around their neck.
Those who offer to help can be given one of these ‘Amber Hearts’ of their own in thanks, as there never seems to be enough hands to harvest the sap, turn it into amber, prepare it for jewelry, or brew the mixture that’s dropped into the cavities. The Aarakocrana themselves are devoted to their work, but a handful may be inquisitive about where these travelers come from.
WILD CARD:
The above prompts aren’t exhaustive when it comes to situations. Feel free to create some of your own!
Arrival
He has to, or else...Sans... . . .
Out of the pitch black devoid of thought and sensation, he wakes with a sudden instinctual alarm seizing his SOUL. The resulting jolt rocks him and causes his bones to clatter with a gasp. The vague aftertaste of panic and terror linger in the stillness as he stares upward through his dark eye sockets into something bright - so bright he needs a moment and still can hardly recognize the color of blue. With...white fog patches?
Puzzled, he turns his head to begin taking in his surroundings as the faint rattling of his bones starts to gradually diminish. The motion of his head is immediately halted again as the cervical vertebrae catch awkwardly with a pinch of soreness. Without thought, Papyrus reaches a gloved hand to his neck and touches the maligned segment to - ...wait. His neck? He has one?! Full awareness of his form rushes in as he realizes his body is once more whole. Shuffling up to one elbow, he peers down to see for himself, staring in disbelief. Every bone is there. Despite the pain, despite the disintegration of his body, despite the slip into nothingness that followed, Papyrus is entirely and unmistakably alive.
For some reason however, his very cool battle body is no longer with him. His current clothing is not like any worn in the Underground, but he has to appreciate the tailoring, especially when it goes so well with his red scarf. As his gaze travels over the new attire covering his skeletal frame, he becomes acutely aware of something else; a weight in his other hand that tugs at his SOUL for attention in eager whispers. Lifting it close to his chest, Papyrus opens his gloved hand, and is quite surprised to find himself holding a round object no larger than a duck's egg. It looks like a rough, grey stone with flecks of clear crystal covered in a mixture of moss and frost, but the appearance does not detract from the eager greeting of something shifting excitedly inside the shell. Instinctively, the sentry sits up fully to cup the egg in both gloved hands and keep it from rolling out of his palms as it rocks and wiggles side to side. For all that excitement he can feel bubbling inside, a chuckle slips out through a smile.
"WOWIE...YOU SURE CAN MOVE! MOST OF THE ROCKS I HAVE MET CAN ONLY SLIDE A LITTLE."
No, that doesn't seem right after saying it. He hums thoughtfully as he lowers his brows, "OR...MAYBE YOU'RE NOT A ROCK? ...NO, YOU ARE SOMETHING ELSE. SOMETHING GREAT!"
That much decided if nothing more, he looks further from himself. He would very much like to help this not-a-rock, but he has to figure a few things out. For starters, where in the caverns has he ended up that has such a high, bright ceiling? He really needs to get back to Snowdin so he can let his brother know he is alright! There is no snow, magma, or water around him, only stone and dirt under him in a narrow alley between a pair of buildings. Maybe someplace beyond New Home? He can hear other voices outside the shaded space, and with any luck, someone out there can tell him which direction is homeward.
Gathering himself, he keeps both hands curled protectively around the egg as he tries to ease up to his feet without moving his stiff neck too much. A wobble tests his balance as he rises to his full height, but he manages to lean against the wall briefly instead of toppling over. Huh, lightheaded. Not the lightest it has been, but it makes his skull feel funny. As soon as that wash of blurry sensation fades, he steps away from the wall and towards the bustle of monsters he has never met before.
It is not until a few hours after that Papyrus has managed to get a loose grasp on the situation into which he has fallen after speaking to different residents and finding his way to the Discovery guild. This is the city of Haven, which is located on the surface, not under Mount Ebott and further than any place he could have imagined from the Underground. The idea of being on the surface had been so exciting to learn he had momentarily turned to try to make sure that Sans heard!- only to feel a pang in his ribcage. Still, more information was given that he had been summoned by magic like the other Scions. It meant there is a chance Sans could come here as well - and, most importantly, without harm. His brother is just very lazy, and Papyrus will have to be patient. He is not alone however, as his not-a-rock is in fact an egg, and within it is a special creature linked to him that will help him heal this world.
Somehow.
Contemplating the reality of his situation, Papyrus had wandered back down through the city and has come to sit out of the way on a set of stairs within the lower half of the city. His anima egg is calm where it rests tucked securely into his scarf. From this particular step, between the buildings stacked on the slope of the mountain, he can watch the ships at the docks and gaze beyond them to the sparkling waves of the sea in the afternoon light. In one hand he holds a compass, and his thumb idly slides back and forth over one edge slowly as he gets used to the presence of this new tool on which he will need to rely.
Starting over again... It will be hard, yet he is here for a reason, and the Great Papyrus will not ignore that call.
BOOP
It was still mid-afternoon when he began the small walk back home, Wingding scampering after him, already almost waist high and as energetic and troublesome as any child. It was tiring and adorable at the same time, and therefore not particularly surprising when, out of the blue, the creature stopped their curious snorfling of the ground around his feet and gave a curious chirp, lifting their head before bounding off in excitement.
He gave a startled yelp as he watched it round a corner, his soul jumping up into his nonexistent throat as he gave chase, giving a frustrated whine after them.
"Awww, Dingus, come back! Don't make me run, I hate running!" He didn't risk shortcutting after the speedy little thing, worried that he would take a wrong direction when they zigged instead of zagged and lose precious time trying to chase them down, but when he spun around the corner to find them careening after one particularly familiar figure as he sit on a set of steps overlooking the city, he found his feet fumbling over each other in surprise and had to regain his balance, losing what little distance he'd made up.
Not that it mattered, though. As he scrambled back to his feet and stared at the lankier skeleton, Wingding attempted to skid to a halt in front of him, their own feet flailing and scrabbling on the cobblestone streets before they lost control, giving a startled squawk as they tumbled head over tail at his feet.
They hardly seemed to care, however. Not a moment later, they were up on their feet again, their long, bony, cat-like tail wagging like a strange combination of Lesser Dog when he was excited and Burgerpants when he was startled. And some distance behind them, Sans almost allowed himself to give in to the sudden, strong flood of relief and happiness that hit him and burst into a ball of skeleton tears before he choked it all back, the abrupt laugh he gave sounding almost like a cough as he did his best to shuffle over with an air of nonchalance.
"Hey, fancy meetin' you in these parts, Broseph. Brosinski, Bromhilda, Brohelio." Gotta get all the terrible puns out now, make up for lost time. "How long you been here? You doin' ok?"
It's been nearly a month, Papyrus. Or maybe it's been more? He hasn't been keeping track of days yet, he can't tell, he just knows he is really happy to see you right now!
Yeeeee~ <3 1/3
2/3
His delay is only brief enough for Sans to finish before a burst of motion launches Papyrus in a leap off the stairs to land just a step from his brother. In that step, he crouches low with arms already open and snatches Sans right off his feet. It takes no thought at all for Papyrus to embrace Sans in a way that is both supportive and yet all too indulgent in his own need to hug him tightly with one arm under and one around his back with a glove finding his shoulder. Head bowed forward over Sans's opposite shoulder with his own shoulders drawn up, he stands with his arms latched securely with a restrained strength that borders at the edge of control.
3/3
A faint shudder travels in a wave through his bones with a faint audible rattle disrupting the tension in him. It serves as a cue to reign himself back in, and with arms loosening, Papyrus leans back while still holding Sans to grin wide. Elation apparent in his answers, he addresses both questions before his own is posed, "OF COURSE I AM! I ONLY ARRIVED THIS MORNING! DID I KEEP YOU WAITING?"
no subject
Familiar or not, however, it made the tears he'd previously choked back that much harder to resist, and he allowed himself to cling to Papyrus' shoulders, giving him the chance to hide his face in the soft fabric of his tunic as he patted him on the back soothingly.
"...s'ok, pap. s'ok." His brother's reaction told him all he needed to know. He must have been just as stressed out as Sans was during the previous month.
When Papyrus finally pulled away to grin up at him, he gave another small half-coughing laugh to clear his throat, patting him on the shoulder and grinning up at him. "Naw, wasn't that long. You know me. Spent all my time nappin', so I didn't notice most of the time."
Yup. Just the same old Sans. Sleeping his life away, like he always does. No need to worry about him. He's just fine.
no subject
Arms still secure around his brother with no shift in the hold that might even hint that he would consider putting Sans down, Papyrus watches underfoot as he turns to walk back over to stand beside the steps out of the way of other beings passing. He is quite accustomed to walking around other monsters smaller than himself, and with that strange creature that had tumbled over in front of him a moment ago, he wants to be careful.
"IT IS A VERY GOOD THING THAT I AM HERE THEN! I, THE GREAT PAPYRUS, HAVE BEEN CHARGED WITH THE TASKS OF EXPLORATION AND SOLUTIONS, AND I WILL NOT LET YOU MISS OUT ON ANYTHING SPECTACULAR THIS WORLD HAS TO OFFER!"
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"Hey, can you blame me? Don't have to worry about getting out of the Underground anymore. It's like a vacation." Wingding scampered after them as Papyrus carried him out of the main thoroughfare, looking up at the two of them in a mixture of curiosity and concern. It could sense the enormity of the moment they shared, and the sudden sensation of joy that it must have been feeling coming from Sans must have been unusual to say the least.
"That's great, Pap! What is that, the...Discovery guild? I got put into Diplomacy, if you'd believe that. Guess that makes sense; that way, when you figure stuff out, I can write it down." Though his magic's alignment with Justice had been discovered relatively young, he hadn't ever made use of it all that often, even after he'd reached adulthood and had been named a Judge. He didn't know if Papyrus would even remember that side of his magic, since he used it so sparingly, and since he hadn't exactly talked much about his role at the palace after their Father's accident in the lab.
It had always been something of a relief, to be honest. Telling himself that Papyrus didn't remember that he was one of the few actual Judges in the Underground meant that his little brother didn't have to worry about what became of him all those times he had sacrificed himself to stop the Human. Certainly Sans of all people wouldn't have a reason to put himself in harms way in the Hall of Judgment, right?
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She's grown quite fond of the enchanted instruments that liked to gather whenever she starts singing, giving her something of an entourage whenever she was in Haven. Even if it was only now and then, the pokemon certainly appreciated the attention. For now, the greninja seems content going about on her own, finishing up preparations for the bigger plans the guilds had in store. The fortunate part of being a pokemon is not being terribly weirded out when seeing new things. Their world has enough shenanigans and weird stuff in it, so it's only natural that when first laying eyes on Papyrus, she's less drawn to his natural skeleton-ness and instead...
"Oh my stars! I love your scarf! I have to know where you got it!"
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"YOU OBVIOUSLY HAVE A KEEN EYE FOR QUALITY! BUT A SCARF LIKE THIS CANNOT BE SIMPLY FOUND. IN FACT! MY BROTHER AND I MADE IT AS PART OF MY BATTLE BODY! ...THE REST OF WHICH IS. WELL, SOMEPLACE ELSE."
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Of course, one can only gush for so long before needing to introduce themselves. "Oh, where are my manners? I'm Dororo; the pleasure's all mine~"
Achievement Unlocked: Make a Skeleton Blush
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He will be grand explorer. Once he actually leaves Haven.
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Her eyes are practically sparkling. "Well! I have no doubts that you'll do wonderfully here, Papyrus. There's quite a few explorers here and I'm sure they'd love to have you with them!"
She pauses for a moment, remembering a rather important fact. "Of course...if they were here. Many of them set out for a journey of some kind. They won't be back for some time, but there's nothing to fret! That simply gives you more time to make yourself known among the townsfolk; I'm sure they'll be delighted to meet you!"
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And if that was the case, the tall scarfy one looked like he might as well have been about to literally fall apart!... though it would probably be a little bit rude to run over and offer assistance unsolicited, let alone to suddenly spook one by showing up so suddenly...
...but it would probably be even more rude to do nothing; and how would he even spook a skeleton, anyways?
A big set of clawed arms took hold beneath Papyrus'... uh... humeruses and steadied the skeleton as Chesnaught aided him in staying on his feet. And helping to bring him to his full height.
...Even taller than himself. Huh. That didn't happen very often.
"Did you fall down the mountain too?"
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Focus turned down into his gloves as he checks that his not-a-rock companion is safe, Papyrus notices someone come up close to him only just before he feels a grasp at his upper arms that pulls him back from a posterior sway. Reflexively, he reaches with one gloved hand to hold to a steadying arm as the other hand tucks his companion against his sternum. Allowing that strength to guide him to midline and raise his spine straight to stand to his full height, Papyrus is relieved by the correction and smiles gratefully, "OH! THANK YOU!"
His smile falters however as confusion follows the question posed to him, "FALL DOWN THE MOUNTAIN...? HOW CAN YOU FALL DOWN SOMETHING YOU ARE UNDER? IS THIS A RIDDLE?"
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Oh well; so long as they weren't falling apart, right?
"Oh! When I came in, I started off a little... higher up." Somehow the thought of his embarrassing entrance only got worse when he said it out loud. "I've got this big shell to protect me, but you looked kind of tired or hurt, so I thought..."
...But Chesnaught's train of thought trailed off as he glimpsed- right through the ribcage, actually- that egg in Papyrus' hands. "--Oh! So you ARE new here! Don't worry, it'll hatch soon."
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Attempts to reason some logic into this strange situation are stalled when this helpful fellow expresses concern in words. Hastily, Papyrus tries to assuage his worry, "WELL, A LITTLE TIRED PERHAPS, BUT I BELIEVE EVERY BONE IS INTACT!" Misaligned at the neck at the moment, but whole. At least that ache is better now that he is off the ground, and once he has his coordination back, he should be able to manipulate that right back into its proper place and alleviate it all together.
Attention shifted to his not-a-rock, Papyrus peeks down again, staying in place this time with support still present. Opening his glove to reveal the stoney shell fully, he looks curiously to the other, "HATCH? WHAT WILL HATCH? I FOUND IT WITH ME WHEN I CAME TO, AND I DO NOT KNOW WHERE IT BELONGS." Nevermind the strange urge to keep it and never let go again. Papyrus just wants to do right for this small life.
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But the talk of the egg was something Chesnaught knew a little bit more about. "--And it feels super important, right? That's your egg! We all get one when we arrive. Mine hatched not too long ago, see?"
An arm reached back and tipped that big, spiked shell on his back just enough to reveal a sizeable, pale cocoon hanging from its interior.
"...But yours does look a little different. It's all rocky. Mine was... squshy."
1000 years later
Re: 1000 years later
Ripple
His shoes squashed as he moved further along the ruins of what was once - he'd presumed - a prestigious city. Donned in a wetsuit, a bag and his trusty anima, Yuki'to had long since abandoned all thought of getting some of his finer clothing wet. Explore a drowned city? Gear the seven hells up for it.
Though perhaps a swimmer isn't meant to walk around with a pair of wicked daggers strapped to the hips. That's neither here nor there though.
He paused to reach out and accept a hand, guide a comrade across a gap that dipped down into water. The ground was a tad slippery here, comprised of wet stone. But the more treacherous the walk got, the more his senses tingled. There was something to find here.
Of course, his senses didn't include trap senses. Like the rune his foot had brushed over, masked by a shaft of light from a hole in the stony ceilings. The rune went dark and quiet. For now.
[Drowning Shrines]
He lowered into a kneel, peering into one of the shimmering pools. He could just see a passage down there, requiring another swim, but as he shook the water out of his hair, he had to weigh his options. Namely, if this one would have air pockets or an exit of some kind. Swimming blind was extremely risky, and he'd taken more than a few for the last few hours.
He looked to the others. Did they have any ideas? If there was more of this place to be seen, he was all for seeing it.
[Drowning Shrines]
The alchemist kneels down beside Yuki'to, staring down the same body of water. With a glance over towards his anima, the iguana-like reptile that's managed to grow a few inches in the past month, Noah nods. "Abel can swim up ahead. He just needs to check his ego before diving in; God knows this trip's been giving his gills a workout." He teases, though the reptile still puffs his chest out in pride. The water is his thing and he is totally the hero of this adventure here. The rest will acknowledge that in time, clearly.
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Sure, adventure and looting is all well and good, but whose bright idea was it to come here? It's all wet and full of water and probably had more water-type monsters up ahead and all of it was bullshit.
So while those two scoped out the path ahead, Kassan sprawled out on the ground, tired from all this stupid swimming.
"Yeah, sure, let Dr. Scuba's pet take care of it. Any more swims like that last one and I'm gonna start Psychicing the lug through walls just so I can keep my head above water."
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But Chesnaught? Chesnaught had his tricks, too... and with a new one still tucked up his sleeve. Yuki'to had seen it in its... rough state, but this time maybe he'd have a bit more luck making it work under the water.
That and maybe he'd regain some of those lost cool points in the process.
"I think I can help us follow him down, if we go one at a time. I can make a bubble!"
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Helpfully, he gestured to Kassan. He seemed tired, so maybe he'd benefit most from a protective mobile bubble. Settling in, he dipped his feet in the water and gave Chocolat a little pat. The mink-like creature was soaked from head to tail, but she seemed to be having fun more than letting it bother her.
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1 / Settle in this gon' be a bumpy ride
2 / This is why you don't trust me with plot
3 / Nothing can ever be simple
4 / 4 Okay we're good.
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Lily
Better still, his now two day old hatchling anima is accompanying Sans, WingDings, and himself without concern.
It had taken four days for the rocky egg to finally crack, but only a breath to break. His partner had practically erupted from the shell in a burst that scattered bits all over and had Papyrus scrambling to catch the wriggly creature. Thankfully, his reflexes had been fast enough.
Well aware of where Verdana now perches wrapped around one clavicle and half buried in his scarf, Papyrus carefully swings the last large empty wooden barrel down from his opposite shoulder to set to the ground next to the others. Sans had chosen a rather bountiful location for them amongst the winding paths of the delta linking the lakes. In total, they had brought six sizeable barrels that had been sealed against moisture and should prove ideal to hold the lilies they were about to gather until able to return them to their guilds. Three barrels to each guild should be adequate, and would not make much of a dent here in the lily population. Once the barrels were all filled, Papyrus would carry them back to the port in multiple trips as he had to bring them this far from the ships.
Eager to get to work in the water, Papyrus walks over to his brother and lowers to sit next to him. He reaches down to start unwrapping the ties around his boots as he asks, "THAT'S ALL OF THEM, BROTHER! WHICH KIND OF LILY SHOULD WE FIND FIRST?"